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Grade 6 PE Utah Standards

94 standards - Utah standards

These are the official Grade 6 PE Utah standards โ€” the exact codes and student expectations grade 6 teachers are required to teach and Utah state test assesses. Browse every standard below, then generate a print-ready, standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Students will appraise the personal value of physical activity as a tool for wellness, challenges, and interacting with appropriate social skills with friends and family.

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Students will develop cooperative skills and positive personal behavior through communication and respect for self and others.

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Students will understand the components necessary to maintain a healthy level of fitness to support engagement in physical activity.

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Students will apply knowledge to attain efficient movement and performance.

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Students will achieve a level of competency in motor skills and movement patterns.

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Middle School

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Students will appraise the personal value of physical activity as a tool for wellness, challenges, and interacting with appropriate social skills with friends and family.

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Students will develop cooperative skills and positive personal behavior through communication and respect for self and others.

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Students will understand the components necessary to maintain a healthy level of fitness to support physical activity.

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Students will apply knowledge to attain efficient movement and performance.

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Students will achieve a level of competency in motor skills and movement patterns.

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6.1.1

Create an open space by using locomotor movement and change of speed and direction during activity.

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6.1.10

Complete a variety of practice tasks; dribble with control, changing speed and direction.

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6.1.11

Pass and receive with the feet, using a well-developed pattern in a small group activity.

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6.1.12

Demonstrate a complete skill by dribbling and shooting on goal with power in a game setting.

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6.1.13

Demonstrate a well-developed form of the overhead volley through implementation in a game setting.

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6.1.14

Create a jump rope routine with repeated patterns and combinations of movement.

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6.1.2

Demonstrate competency in locomotor skills as applied to small group games (i.e., 3-5 players), such as basketball, flag football, and speedball.

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6.1.3

Combine movement with manipulative skills to reach a target and score a goal (e.g., soccer, hockey, basketball).

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6.1.4

Demonstrate correct rhythm and patterns for a dance form (e.g., folk, social, creative, line or world dance).

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6.1.5

Perform a rhythmic dance using drumming, and incorporate complete movement using ropes, balls, or Lummi sticks.

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6.1.6

Use locomotor and non-locomotor skills to teach a group dance or rhythmic activity.

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6.1.7

Catch a variety of objects from different trajectories, using varying practice tasks.

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6.1.8

Execute consistently (i.e., 70% of the time) a well-developed underhand pattern for target games such as bowling, bocci, or horseshoes.

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6.1.9

Dribble with the dominant hand, using a change of speed and direction in a variety of practice tasks.

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6.2.1

Demonstrate individual strategies in a small group setting in both defensive and offensive situations to create or deny open space.

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6.2.2

Apply speed, direction, and force using a long-handled implement, sending it toward a specific target area while in motion.

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6.2.3

Execute an offensive tactic, such as pivots, fakes, or change of direction away from the ball, to create open space.

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6.2.4

Reduce open space on defense, by making the body larger and reducing the passing angles.

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6.3.1

Record daily activity and identify benefits gained. Describe how being physically active leads to a healthy body.

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6.3.2

Participate in self-selected physical activity outside of physical education class.

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6.3.3

Differentiate between skill-related and health-related fitness.

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6.3.4

Explain the role of warm-up and cool-down before and after physical activity.

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6.3.5

Design and implement a program of remediation for any area of weakness based on results of health-related fitness assessment.

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6.3.6

Select food within each of the basic food groups, and select appropriate servings and portions for age and physical activity level.

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6.3.7

Identify positive and negative results from stress and appropriate ways of dealing with each.

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6.4.1

Exhibit personal responsibility by using appropriate etiquette, demonstrates respect for facilities and exhibits safe behaviors.

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6.4.2

Identify and use appropriate strategies to self-reinforce positive fitness behaviors, such as positive self-talk.

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6.4.3

Demonstrate understanding that there are differences among classmates in physical development, maturation and varying skill levels by providing encouragement and positive feedback to peers.

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6.4.4

Demonstrate understanding of rules and etiquette for physical activities, games, and dance.

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6.4.5

Use physical activity and fitness equipment appropriately and safely, with minimal teacher guidance.

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6.5.1

Describe how being physically active leads to a healthy body.

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6.5.2

Identify why physical activity participation reduces stress and promotes positive social interaction.

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6.5.3

Understand that personal challenges can be positive and reaction can build personal satisfaction through acceptance of feedback, extending effort and not being afraid to ask for help.

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6.5.4

Describe how participation in a physical activity creates enjoyment.

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6.5.5

Demonstrate respect for self and others in activities and games by following the rules, encouraging others, and playing in the spirit of the game or activity.

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G6.1.1

Throw with a mature pattern for distance or power (e.g., throw from outfield to home, or from second base to first base).

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G6.1.10

Demonstrate correct weight transfer for a striking pattern.

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G6.1.11

Perform a two-hand volley with control to a target in a variety of practice settings.

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G6.1.12

Execute a mature underhand pattern for target games succeeding 70% of the time (e.g., bowling, bocci, horseshoes).

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G6.1.13

Strike a stationary object with an implement (e.g., croquet, shuffleboard, golf ).

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G6.1.14

Strike a pitched ball with force in a practice setting.

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G6.1.2

Catch with a mature pattern from a variety of trajectories using different equipment (e.g. softball, basketball, Frisbee, team handball).

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G6.1.3

Perform correct rhythm and pattern for dance (e.g., folk, social, creative, line, or original).

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G6.1.4

Create open space using pivots, fakes, and jab steps during a practice.

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G6.1.5

Dribble with dominant hand, changing speed and direction in practice.

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G6.1.6

Shoot using power in a dynamic setting to score a goal (e.g., basketball or soccer).

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G6.1.7

Serve underhand with control over a net (e.g., volleyball, badminton, pickleball).

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G6.1.8

Demonstrate the ready position for defense in a small game setting.

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G6.1.9

Demonstrate the mature forehand and backhand stoke using a short-handled implement in net games (e.g., paddle ball, pickleball, or short-handled tennis).

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G6.2.1

Create open space by using locomotor skills (e.g., walking, running, jumping and landing) in combination with movement skills (e.g., varying pathways, changing speed, direction or pace).

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G6.2.2

Reduce open space on defense by making the body larger or reducing passing angles.

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G6.2.3

Reduce open space by denying the catch or allowing the catch, but not the return pass.

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G6.2.4

Demonstrate transition from offense to defense, or defense to offense through quick recovery.

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G6.2.5

Recognize open space and attempt to strike an object into that space.

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G6.2.6

Identify the correct defensive play based on the situation (e.g., number of outs in softball).

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G6.2.7

Change force application during a dance or gymnastic activity.

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G6.3.1

Describe how being physically active leads to a healthy body.

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G6.3.10

Describe the importance of warm-up and cool-down for activity.

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G6.3.11

Define resting heart rate (RHR) and how aerobic fitness relates to low or high fitness levels.

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G6.3.12

Identify major muscles used in selected physical activities.

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G6.3.13

Design and implement a personal program to remediate any area of weakness based on health-related fitness test.

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G6.3.14

Maintain a physical activity log for at least two weeks that reflects activity levels and results.

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G6.3.15

Identify foods and appropriate servings for personal needs and a healthy body.

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G6.3.16

List positive and negative results of stress and ways to deal with each.

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G6.3.2

Participate in self-selected physical activity outside of physical education class.

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G6.3.3

Participate in a variety of aerobic fitness activities (e.g., cardio kick, step aerobics, aerobic dance).

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G6.3.4

Participate in a fitness program using technology outside of physical education class.

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G6.3.5

Research a variety of recreational activities or sports.

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G6.3.6

Identify the components of skill-related fitness.

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G6.3.7

Record levels of activity, including levels of intensity, for at least 60 minutes per day.

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G6.3.8

Apply and demonstrate correct techniques and methods of stretching.

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G6.3.9

Differentiate between aerobic and anaerobic capacity, and between muscle strength and endurance.

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G6.4.1

Show personal responsibility by using appropriate etiquette, respecting facilities and exhibiting safe behavior.

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G6.4.2

Accept differences among peers with regard to physical development, maturity, and varying skill levels by giving positive feedback and encourages classmates.

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G6.4.3

Cooperate with small group during game play or team-building activities.

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G6.4.4

Identify rules for activities, games, and dance activities.

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G6.4.5

Use activity equipment appropriately and safely under teacher guidance.

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G6.5.1

Describe how being physically active leads to a healthy body.

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G6.5.2

Identify components of physical activities that reduce stress and provide social interaction.

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G6.5.3

Recognize challenges and respond in a positive way (e.g., ask for help, extend effort, or modify the task).

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G6.5.4

Describe how skill competency increases enjoyment in activity settings.

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G6.5.5

Identify how self-expression and physical activity are related.

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G6.5.6

Participate in games or activities in the spirit of the game.

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